Unstable frame rate at 30 FPS #26

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opened 2026-11-13 00:12:16 +00:00 by gitlab-sync · 2 comments
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Synced from GitLab: opened by SMV on 2026-11-08 · view on GitLab

The frame rate is unstable and constantly drops, making the gameplay rather uncomfortable. Meanwhile, the same game image runs at a stable 30 fps on Xenia Canary.

> Synced from GitLab: opened by [SMV](https://gitlab.com/SMVSVR) on 2026-11-08 · [view on GitLab](https://gitlab.com/octagram-labs-group/SCDA360pcport/-/work_items/26) The frame rate is unstable and constantly drops, making the gameplay rather uncomfortable. Meanwhile, the same game image runs at a stable 30 fps on Xenia Canary. <!-- gitlab-issue:26 -->
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SMV commented on GitLab on 2026-11-12 · view

Frame rate drop to 17 fps

2026-11-13_021114.jpg{width="900" height="507"}

CPU: Intel Core i5-10400F

RAM: Kingston DDR4 2666 32GB

SSD: Samsung 970 EVO 1TB

VGA: Asus RTX3060Ti 8GB

OS: Windows 11 Pro 26H2

0002000d002b000b00070074679e439a.zip

scda.log

settings.ini

2026-11-13_035038.jpg{width=900 height=507}

0003000d0019000b003103a6c3ecc090.zip

scda2.log

> [SMV](https://gitlab.com/SMVSVR) commented on GitLab on 2026-11-12 · [view](https://gitlab.com/octagram-labs-group/SCDA360pcport/-/work_items/26#note_4223650863) Frame rate drop to 17 fps ![2026-11-13_021114.jpg](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/69d176605afa6bc98882f4ee872fbc5f/2026-11-13_021114.jpg){width="900" height="507"} CPU: Intel Core i5-10400F RAM: Kingston DDR4 2666 32GB SSD: Samsung 970 EVO 1TB VGA: Asus RTX3060Ti 8GB OS: Windows 11 Pro 26H2 [0002000d002b000b00070074679e439a.zip](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/a1eb381d0895ff08cb6916330a80eece/0002000d002b000b00070074679e439a.zip) [scda.log](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/4ba1f305e69d4c8f423c907c660302e6/scda.log) [settings.ini](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/9cece782c36b00c5adf6ecc7b43fef3c/settings.ini) ![2026-11-13_035038.jpg](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/59a8fc9cbf6d6acd1b92774421633baf/2026-11-13_035038.jpg){width=900 height=507} [0003000d0019000b003103a6c3ecc090.zip](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/8d7801acc1f9aedc631975576ed67145/0003000d0019000b003103a6c3ecc090.zip) [scda2.log](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/c96a325bff9868042be2d334855225c9/scda2.log) <!-- gitlab-note:4223650863 -->
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SMV commented on GitLab on 2026-11-13 · view

Frame rate under 15 FPS and texture flickering. The game froze a couple of times when I tried to save at this spot. The in-game audio, however, kept playing.

0005000d0012000b0008019894b71351.zip

scda.log

2026-11-13_051405.jpg{width=900 height=507}

> [SMV](https://gitlab.com/SMVSVR) commented on GitLab on 2026-11-13 · [view](https://gitlab.com/octagram-labs-group/SCDA360pcport/-/work_items/26#note_4224513990) Frame rate under 15 FPS and texture flickering. The game froze a couple of times when I tried to save at this spot. The in-game audio, however, kept playing. [0005000d0012000b0008019894b71351.zip](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/0277b095db72d59f5efa34e8c44206ab/0005000d0012000b0008019894b71351.zip) [scda.log](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/b8af5288814f543f0d1122651d2a5068/scda.log) ![2026-11-13_051405.jpg](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/b200447f6898c94fbcc33da921a2ba62/2026-11-13_051405.jpg){width=900 height=507} <!-- gitlab-note:4224513990 -->
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8gramlabs/SCDA360pcport#26
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