Distorted reflections on the water's surface #36

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opened 2026-11-13 00:12:17 +00:00 by gitlab-sync · 0 comments
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Synced from GitLab: opened by SMV on 2026-11-12 · view on GitLab

0015000c0025000b001900cc1dbbadd7.zip

scda.log

An inverted image of the main character’s legs is reflected on the water’s surface.

2026-11-12_215907.jpg{width="900" height="507"}

Additionally, an overexposed reflection sometimes appears (this can happen when visiting a location for the first time, or if the game has been running for a long time). It might also be related to the frequency of save operations.

2026-11-12_215033.jpg{width="900" height="507"}

> Synced from GitLab: opened by [SMV](https://gitlab.com/SMVSVR) on 2026-11-12 · [view on GitLab](https://gitlab.com/octagram-labs-group/SCDA360pcport/-/work_items/36) [0015000c0025000b001900cc1dbbadd7.zip](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/2b6470be75a12e7942efe01b4f5dfc79/0015000c0025000b001900cc1dbbadd7.zip) [scda.log](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/0c6cb8c9dc67b375012321e492dec7da/scda.log) An inverted image of the main character’s legs is reflected on the water’s surface. ![2026-11-12_215907.jpg](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/ee84e54dfccdbadf19cda79eeb3746f6/2026-11-12_215907.jpg){width="900" height="507"} Additionally, an overexposed reflection sometimes appears (this can happen when visiting a location for the first time, or if the game has been running for a long time). It might also be related to the frequency of save operations. ![2026-11-12_215033.jpg](https://gitlab.com/octagram-labs-group/SCDA360pcport/uploads/17d28cffec67d6b2627847c7ec1e1f62/2026-11-12_215033.jpg){width="900" height="507"} <!-- gitlab-issue:36 -->
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8gramlabs/SCDA360pcport#36
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